diff --git a/Defeating-Healers-and-Shields-in-Tower-Rush.md b/Defeating-Healers-and-Shields-in-Tower-Rush.md new file mode 100644 index 0000000..e18816b --- /dev/null +++ b/Defeating-Healers-and-Shields-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
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Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
+The Golden Rule: Kill the Support First +
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
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Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
+She heals her entire aura with every swing.Wait for the support to cross the bridge before dropping your assassin.A Zap removes a shield instantly, allowing your Mini P.E. If you liked this report and you would like to receive additional details regarding [tower rush](https://www.oddmate.com/@jacobsimas1798) kindly check out our own web page. K.K.A to land a lethal blow. +Dealing with Clone and Rage Synergy +
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
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The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
+Healer CategoryMechanicBest Counter StrategyAura HealerHeals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsTemporary ProtectionJumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely +Staying Calm +
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
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Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.
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