diff --git a/The-Importance-of-Scouting-and-Information-in-Tower-Rush.md b/The-Importance-of-Scouting-and-Information-in-Tower-Rush.md new file mode 100644 index 0000000..94e009b --- /dev/null +++ b/The-Importance-of-Scouting-and-Information-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
When you watch two professional players face off, the first thirty seconds often look incredibly boring to an untrained eye.
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If you drop your primary win condition without knowing their defensive setup, you are relying entirely on blind luck.
+Testing the Waters +
You achieve this by playing 'cycle cards'—extremely cheap units that require some sort of response.
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Every time they play a card in response to your probe, you add a piece to the mental puzzle of their deck archetype.
+It is too risky.It also provides chip damage.Watch how they place their defensive buildings. +Tracking the Elixir Advantage +
Information gathering is not just about knowing what cards they have; it is about knowing how much energy they have.
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If you successfully defend a massive push and know the enemy is sitting at zero energy, you have a perfect window to attack.
+Opponent TendencyThe Counter PlayPredictable swarm usageInstantly wipe out their defense for massive valueNervous placementsBypass their defense entirely +The Power of Prediction +
A predictive play is casting a spell or dropping a unit before the opponent even places their counter.
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By the time double elixir hits, you should know exactly how you are going to dismantle their fortress.
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