From 98ad5ec7b72343b8163cf61bc18ab613217c8182 Mon Sep 17 00:00:00 2001 From: Carmela Voigt Date: Sat, 11 Jul 2026 14:24:16 +0200 Subject: [PATCH] Add Defeating Healers and Shields in Tower Rush --- Defeating-Healers-and-Shields-in-Tower-Rush.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Defeating-Healers-and-Shields-in-Tower-Rush.md diff --git a/Defeating-Healers-and-Shields-in-Tower-Rush.md b/Defeating-Healers-and-Shields-in-Tower-Rush.md new file mode 100644 index 0000000..664fbb8 --- /dev/null +++ b/Defeating-Healers-and-Shields-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.
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This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
+The Golden Rule: Kill the Support First +
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
+
Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.
+She heals her entire aura with every swing.Patience is key.Use spells to break shields before applying massive damage. +Dealing with Clone and Rage Synergy +
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
+
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
+Counter StrategyHow to Play ItFireball / PoisonThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsAssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support +Patience and Precision +
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
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Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.
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