Add Building a Spawner Deck in Tower Rush

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<br>A perfectly constructed Spawner deck abandons the traditional concept of 'pushes' and instead relies on creating a relentless, automated engine of infinite pressure.<br>
<br>If you enjoy slowly suffocating your opponents and watching them panic as the map fills with your troops, this guide is for you.<br>
Choosing Your Huts
<br>A true Spawner deck typically utilizes two or three distinct spawning buildings, each serving a different tactical purpose in the overall engine.<br>
<br>The Barbarian Hut is the heavy investment (often costing 7 elixir) and is usually played only in double elixir; it acts as an immovable defensive wall while generating massive, high-health pressure.<br>
The Tombstone is an excellent cheap addition.If they just used their Fireball on your tower, you have a safe 10-second window to place your new hut.Your goal in single elixir is simply to set up one or two buildings and survive.
The Support Cards
<br>Because your buildings cost so much elixir, you must fill the rest of your deck with incredibly efficient, cheap defensive support units.<br>
<br>If they drop a Wizard behind their tower to clear your goblins, you instantly Poison the Wizard and the tower simultaneously, gaining massive value.<br>
Spawner CardWhat it DoesPlacement ZoneGoblin Hut (5 Elixir)Constant anti-air chip damage and spell baitSafely behind the Princess tower or deep in the cornerFurnace (4 Elixir)Splash damage pressure and swarm controlAggressively in the center to pull tanks and pressure the bridge
The Slow Crush
<br>You are daring the opponent to break through an infinite wall of meat shields.<br>
<br>The siege never ends.<br>
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