Add Defeating Healers and Shields in Tower Rush
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<br>Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.<br>
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<br>This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.<br>
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The Golden Rule: Kill the Support First
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<br>If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.<br>
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<br>Deploy your assassin directly behind the enemy push, ensuring it locks onto the healer before the tank can turn around to protect it.<br>
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She heals her entire aura with every swing.Patience is key.Use spells to break shields before applying massive damage.
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Dealing with Clone and Rage Synergy
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<br>Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.<br>
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<br>The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.<br>
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Counter StrategyHow to Play ItFireball / PoisonThe absolute safest method; guarantees the death of fragile backline units without risking your own troopsAssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support
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Patience and Precision
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<br>Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.<br>
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<br>Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.<br>
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