Add Defeating Healers and Shields in Tower Rush
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<br>Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.<br>
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<br>This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.<br>
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Assassinating the Backline
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<br>The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.<br>
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<br>Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.<br>
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She heals her entire aura with every swing.Patience is key.Understand shield mechanics.
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Dealing with Clone and Rage Synergy
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<br>Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.<br>
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<br>The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.<br>
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Healer CategoryMechanicThe SolutionFrontline SupportHeals herself and surrounding units every time she successfully lands a melee attackUse flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swingsInstant BurstJumps onto a group of units, providing a massive, instant burst of healingPlace a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely
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Patience and Precision
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<br>The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.<br>
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<br>Cut off the head of the snake, and the body will quickly wither away.<br>
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